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软件工程:用Java语言描述(英文)

软件工程:用Java语言描述(英文)

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作 者: 斯查(美)
出版社: 机械工业出版社
丛编项: 计算机科学丛书
标 签: 面向对象

购买这本书可以去


ISBN: 9787111067146 出版时间: 1999-03-01 包装: 平装
开本: 16开 页数: 618 字数:  

内容简介

  本书介绍经典的和面向对象的软件工程,强调理论、抽象和设计相结合,重视对软件工程学有指导作用的重要概念。本书分两部分,共14章及8个附录。第一部分包括第1-6章,向读者介绍软件工程的概念,给出了本书的框架。顺序讨论了软件工程的范围,软件过程及其问题,软件生命周期模型,逐步求精,CASE工具,测试原理,详细解释了类和对象,并且说明为什么面向对象的范型比结构化范型更成功。本书第二部分包括第7-14章,详细介绍软件过程的各个阶段,如需求,规格说明,计划,设计,实现与集成,维护,最终退役。还包括用于开发和维护软件的工具和技术,并对各阶段中有关的CASE工具、度量和测试技术加以说明。本书为英文版本。

作者简介

暂缺《软件工程:用Java语言描述(英文)》作者简介

图书目录

     BRlEF CONTENTS
    Prologue 1
   PART 1
    Introduction to the
    Software Process
    CNAPTER l
    Scope of Soflware Engineering
    CNAPTER 2
    The Software Process and
    Its Problems
    CNAPTER 3
    Software Life-Cycle Models
    CMAPTER 4
    Stepwise Retinement, CASE, and
    Other Tools of the Trade
    CNAPTER 5
    Testing Principles
    CHAPTER 6
    Introduction to Objects
   PART 2
    The Phases of the Software Process
    CNAPTER l
    Requirements Phase
    CNAPTER 8
    Specification Phase
    CMAPTER
    Object-Oriented
    Analysis Phase
    CMAPTER lO
    Planning Phase
    CMAPTER ll
    Design Phase
    CNAPTER 12
    implementation Phase
    CMAPTER 13
    Implementation and
    Integration Phase
    CMAPTER
    Maintenance Phase
    Epilogue
    Appendices
    APPENDlX A
    Osbert Oglesby, Art Dealer
    APPENDlX B
    Software
    Engineering Resources
    APPEHDlX C
    MSG Case Study:
    Rapid Prototype
    APPENDlX D
    MSG Case Study: Structured
    Systems Analysis
    BRIEFCONTENTS
    APPENDIX E
    MSG Case Study:
    Object-Oriented Analysis
    APPBNDIX F
    MSG Case Study: Software Project
    Management Plan
    APPENDIX O
    MSG Case Study: Design
    APPENDIX H
    MSG Case Study: Black-Box
    Test Cases
    APPENDIX I
    MSG Case Study: Source
    Code
    Bibliography
    Author Inde
    Subject Inde
    CONTENTS
    Prologue
   PART 1
    Introduction to the
    Software Process
    CHAPTIR 1
    Scope of Software Engineering
    1.1 Historical Aspects
    1.2 Economic Aspects
    1.3 Maintenance Aspects
    1.4 Specification and Design Aspects
    1.5 Team Programming Aspects
    1.6 The Object-Oriented Paradignr.
    1.7 Tenninology
    Chapter Review
    For Further Reading
    Problems
    References
    CHAPTIR 2
    The Software Process and
    Its Problems
    2.1 Client, Developer, and User
    2.2 Requirements Phase
    2.2.1Requirements Phase Testing
    2.3 Specification Phase
    2.3.1Specification Phase Tesring
    2.4 Planning Phase
    2.4.1Planning Phase Testing
    2.5 Design Phase
    2.5.1Design Phase Testing
    2.6 Implementation Phase
    2.6.1Implementation Phase Testing
    2.7 Integration Phase
    2.7.1Integration Phase Testing
    2.8 Maintenance Phase
    2.8.1Maintenance Phase Testing
    2.9 Retirement
    2.10Problems with Software Production:
    Essence and Accidents
    2.10.1Complexity
    2.10.2Confonnity
    2.10.3Changeability
    2.10.4Invisibility
    2.10.5No Silver Bullet?
    Chapter Review
    For Further Reading
    Problems
    References
    CHAPTIR 3
    Software Life-Cycle Models
    3.1 Build-and-Fix Model
    3.2 Waterfall Model
    3.2.1 Analysis of the Waterfall Model
    3.3 Rapid Prototyping Model
    3.3.1Integrating the Waterfall and Rapid
    Prototyping Models
    3.4 Incremental Model
    3.4.1Analysis of the Incremcntal Model
    3.5 SpiralModel
    3.5.1 Analysis of the Spiral Model
    3.6 Comparison of Life-Cycle Models
    3.7 Capability Maturity Model
    3.8 ISO 9000
    Chapter Review
    For Further Reading
    Problems
    References
    CHAPTIR 4
    Stepwise Refinement, CASE, and
    Other Tools of the Trade
    4.1 Stepwise Refinement
    4.1.1Stepwise Refinemcnt Example
    4.2 Cost-Benefit Analysis
    4.3 CASE (Computer-Aided Software
    Engineering)
    4.3.1Taxonomy of CASE
    4.4 Scope of CASE
    4.5 Software Versions
    4.5.1Revisions
    4.5.2Variations
    4.6 Configuration Control
    4.6.1Configuration Control during Product
    Maintenance
    4.6.2Baselines
    4.6.3Configuration Control during Product
    Development
    4.7Build Tools
    4.8 Productivity Gains with CASE Technology
    4.9 Software Metrics
    Chapter Review
    For Further Reading
    Problems
    References
    CHAPTIR 5
    Testing Principles
    5.1 Quality Issues
    5.1.1 Software Quality Assurance
    5.1.2Managerial Independence
    5.2 Nonexecution-Based Testing
    5.2.1Walkthroughs
    5.2.2Managing Walkthroughs
    5.2.3Inspections
    5.2.4Comparison of Inspections and Walkthroughs
    5.2.5Metrics for Inspections
    5.3 Execution-Based Testing
    5.4 What Should Be Tested?
    5.4.1Utility
    5.4.2Reliability
    5.4.3Robustness
    5.4.4Perfonnance
    5.4.5Correctness
    5.5Testing versus Correctness Proofs
    5.5.1Example of a Correctness Proof
    5.5.2Correctness Proof Case Study
    5.5.3Correctness Proofs and Software
    Engineering 129
    5.6 Who Should Perform Execution-Based
    Testing?
    5.7 When Testing Stops
    Chapter Review
    For Further Reading
    Problems
    References
    CHAPTIR 6
    Introduction to Objects
    6.1 What Is a Module?
    6.2 Cohesion
    6.2.1Coincidental Cohesion
    6.2.2Logical Cohesion
    6.2.3Temporal Cohesion
    6.2.4Procedural Cohesion
    6.2.5Conununicational Cohesion
    6.2.6Informational Cohesion
    6.2.7Functional Cohesion
    6.2.8Cohesion Example
    6.3 Coupling
    6.3.1Content Coupling
    6.3.2Common Coupling
    6.3.3Control Coupling
    6.3.4Stamp Coupling
    6.3.5Data Coupling
    6.3.6Coupling Example
    6.4 Data Encapsulation
    6.4.1Data Encapsulation and Product
    Development
    6.4.2Data Encapsulation and Product
    Maintenance
    6.5Abstract Data Types
    6.6Information Hiding
    6.7Objects
    6.8Polymorphism and Dynamic Binding
    6.9Cohesion and Coupling of Objects
    6.10Reuse
    6.10.1Impediments to Reuse
    6.11 Reuse Case Studies
    6.11.1Raytheon Missile Systems
    Division
    6.11.2Toshiba Software Factory
    6.11.3NASASoftware
    6.11.4GTE Data Services
    6.11.5HcwIett-Packard
    6.12 Reuse and Maintenance
    6.13 Objects and Productivity
    Chapter Review
    For Further Reading
    Problems
    References
   PART
    The Phases of the
    Software Process
    CHAPTIR 7
    Requirements Phase
    7.1 Requirements Analysis Techniques
    7.2 Rapid Prototyping
    7.3 Human Factors
    7.4 Rapid Prototyping as a Specification
    Technique
    7.5 Reusing the Rapid Prototype
    7.6 Other Uses of Rapid Prototyping
    7.7 Management Implications of the Rapid
    Prototyping Model
    7.8 Experiences with Rapid Prototyping
    7.9 Joint Application Design
    7.10 Comparison of Requirements Analysis
    Techniques
    7.11 Testing during the Requirements Phase
    7.12 CASE Tools for the Requirements
    Phase 212
    7.13 Metrics for the Requirements Phase
    7.14 MSG Case Study: Requirements Phase
    7.15 MSG Case Study: Rapid Prototype
    Chapter Review
    For Further Reading
    Problems
    References
    CHAPTIR 8
    Specification Phase
    8.1 The Specification Document
    8.2 Informal Specifications
    8.2.1Case Study: Text Processing
    8.3 Structured Systems Analysis
    8.3.1Sally's Software Shop
    8.4Other Semiformal Techniques
    8.5Entity-Relationship Modeling
    8.6Finite State Machines
    8.6.1Elevator Problem: Finite State
    Machines
    8.7 Petri Nets
    8.7.1Elevator Problem: Petri Nets
    8.8 Z 250
    8.8.1Elevator Problem: Z
    8.8.2Analysis of Z
    8.9 Other Formal Techniques
    8.10 Comparison of Specification
    Techniques
    8.11 Testing during the Specification Phase
    8.12 CASE Tools for the Specification Phase
    8.13 Metrics for the Specification Phase
    8.14 MSG Case Study: Structured Systems
    Analysis
    Chapter Review
    For Further Readine
    Problems
    References
    CHAPTIR 9
    Object-Oriented
    Analysis Phase
    9.1 Object-Oriented versus Structured Paradigm
    9.2 Object-Oriented Analysis
    9.3 Elevator Problem Object-Oriented Analysis
    9.3.1Class Modeling
    9.3.2Dynamic Modeling
    9.3.3Functional Modeling
    9.4 Object-Oriented Life-Cycle Models
    9.5 CASE Tools for the Object-Oriented
    Analysis Phase
    9.6 MSG Case Study: Object-Oriented
    Analysis
    Chapter Review
    For Further Reading
    Problems
    References
    CHAPTlR lO
    Planning Phase
    l0.l Estimating Duration and Cost
    l0.l.lMetrics for the Size of . Product
    l0.1.2Techniques of Cost Estimation
    l0.l.3 Intennediate COCOMO
    l0.l.4Tracking Duration and Cost
    Estimates
    10.2 Components of a Software Project
    Management Plan
    l0.3 Software Project Management Plan
    Framework
    10.4 IEEE Software Project Management
    Plan
    l0.5 Planning of Testing
    l0.6 Planning of Object-Oriented Projects
    l0.7 Training Requirements
    l0.8 Documentation Standards
    l0.9 CASE Tools for the Planning Phase
    l0.l0 Testing during the Planning Phase
    l0.l1 MSG Case Study: Planning Phase
    Chapter Review
    For Further Reaamg
    Problems
    References
    CHAPTlR ll
    Design Phase
    ll.l Design and Abstraction
    11.2 Action-Oriented Design
    ll .3 Data Flow Analysis
    ll .3.l Data Flow Analysis Example
    ll.3.2 Extensions
    ll.4 Transaction Analysis
    ll.5 Data-Oriented Design
    ll.6 Jackson System Development
    ll.6.lOverview of Jackson System
    Development
    ll.6.2 Why Jackson System Development
    is Presented in This Chapter
    l1.6.3Elevator Problcm: Jackson System
    Dcvelopment
    ll.6.4Analysis of Jackson System
    Development
    l1.7 Techniques of Jackson, Wamier, and
    On-
    ll.8 Object-Oriented Design
    ll.8.l Elevator Problem: Object-Oriented
    Design
    ll.9 Detailed Oesign
    ll.l0 Comparison of Action-, Data-, and
    Object-Oriented Design
    ll.ll Difficulties Associated with Real-Time
    Systems 353
    ll.l2 Real-Time Design Techniques
    ll.13 Testing during the Design Phase
    ll.14 CASE Tools for the Design Phase
    11.15 Metrics for the Design Phase
    ll.16 MSG Case Study: Object-Oriented
    Design
    Chapter Review
    For Further Reading
    Problems
    References
    CHAPTlR
    Implementation Phase
    12.1 Choice of Programming Language
    12.2 Fourth Generation Languages
    12.3 Structured Programming
    l2.3.lHistory of Structured
    Programming
    l2.3.2Why the goto Statement Is
    Considered Harmful
    l2.4 Good Programming Practice
    12.5 Coding Standards
    l2.6 Team Organization
    12.7 Democratic Team Approach
    12.7.1Analysis of the Democratic Team
    Approach
    l2.8Classical Chief Programmer Team
    Approach 388
    12.8.1 The New York Times Project
    12.8.2Impracticality of the Qassical Chief
    Programmer Team Approach
    12.9 Beyond Chief Programmer and
    Democratic Teams
    12.10 Portability
    12.10.1 Hardware Incompatibilities
    12.10.2 Operating System Incompatibilities
    12.10.3 Numerical Software Incompatibilities
    12.10.4 Compiler Incompatibilities
    12.11 Why Portability?
    12.12 Techniques for Achieving Portability
    12.12.1 Portable System Software
    12.12.2 Portable Application Software
    12.12.3 PortableData
    12.13 ModuleReuse
    12.14 Module Test Case Selection
    12.14.1 Testing to Specifications versus
    Testing to Code
    12.14.2 Feasibility of Testing to
    Specifications
    12.14.3 Fcasibility of Testing to Code
    12.15 Black-Box Module-Testing
    Techniques
    12.15.1 Equivalence Testing and Boundary
    Value Analysis
    12.15.2 Functional Testing
    12.16 Glass-Box Module-Testing
    Techniques
    12.16.1 Structural Testing: Statement,
    Branch, and Path Coverage
    12.16.2 Complexity Metrics
    12.17 Code Walkthroughs and Inspections
    12.18 Comparison of Module-Testing
    Techniques
    12.19 Cleanroom
    12.20 Testing Objects
    12.21 Management Aspects of Module-
    Testing
    12.21.1 When to Rewrite Rather Than
    Debug a Module
    12.22 Testing Distributed Software
    12.23 Testing Real-Time Software
    12.24 CASE Tools for the Implementation Phase
    12.25 MSG Case Study: Black-Box Test Cases
    Chapter Review
    For Further Reading
    Problems
    References
    CHAPTIR 13
    Implementation and
    Integration Phase
    13.1Implementation and Integration
    13.1.1Top-Down Implementation and
    Integration
    13.1.2Bottom-Up Implementation and
    Integration
    13.1.3Sandwich Implementation and
    Integration
    13.1.4Implementation and Integration of
    Object-Orientcd Products
    13.1.5 Management Issues during the
    Implementation and Integration Phase
    13.2 Testing during the Implementation and
    Integration Phase
    13.3Integration Testing of Graphical User
    Interfaces
    13.4Product Testing
    13.5Acceptance Testing
    13.6 CASE Tools for the Implementation and
    Integration Phase
    13.7 CASE Tools for the Complete Software
    Process
    13.8 Language-Centered Environments
    13.9 Structure-Oriented Environments
    13.10 Toolkit Environments
    13.11 Integrated Environments
    13.11.1 Process Integration
    13.11.2 Tool Integration
    13.11.3 Other Fonns of Integration
    13.12 Environments for Business
    Applications
    13.13 Public Tool Infrastructures
    13.14 Comparison of Environment Types
    13.15 Metrics for the Implementation and
    Integration Phase
    13.16 MSG Case Study: Implementation and
    Integration Phase
    Chapter Review
    For Further Reading
    Problems
    References
    CHAPTIR 14
    Maintenance Phase
    14.1 Why Maintenance Is Necessary
    14.2 What Is Required of Maintenance
    Progranuners
    14.3 Maintenance Case Study
    14.4 Management of Maintenance
    14.4.1Fault Reports
    14.4.2Authorizing Changes to the
    Product
    14.4.3 Ensuring Maintainability
    14.4.4Problem of Repeated Maintenance
    14.5 Maintenance of Object-Oriented
    Software
    14.6 Maintenance Skills versus Development
    Skills
    14.7 Reverse Engineering
    14.8 Testing during the Maintenance
    Phase
    14.9 CASE Tools for the Maintenance
    Phase
    14.10 Metrics for the Maintenance Phase
    Chapter Review
    For Further Reading
    Problems
    References
    Epilogue
    Appendices
    APPIMDIX A
    Osbert Oglesby--Art Dealer
    APPINDIX ?B
    Software
    Engineering Resources
    APPINDIX c
    MSG Case Study:
    Rapid Prototype
    APPINDIX D
    MSG Case Study: Structured
    Systems Analysis
    APPINDIX E
    MSG Case Study:
    Object-Oriented Analysis
    APPINDIX F
    MSG Case Study: Software Project
    Management Plan
    APPINDIX O
    MSG Case Study: Design
    APPINDIX H
    MSG Case Study: Black-Box
    TestCases 539
    APPINDIX 1
    MSG Case Study: Source
    Code
    Bibliography
    Author Index
   

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