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数据结构Java描述:数据结构的设计原则与Java实现(英文版)

数据结构Java描述:数据结构的设计原则与Java实现(英文版)

定 价:¥32.00

作 者: ( )D.A.贝利Duane A.Bailey著
出版社: 清华大学出版社
丛编项: 大学计算机教育丛书
标 签: 数据结构

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ISBN: 9787302021926 出版时间: 1999-12-01 包装: 平装
开本: 23cm 页数: 369 字数:  

内容简介

  内容简介这是一本让读者在现代程序设计环境中学习如何生成和分析常用数据结构的教材。书中介绍了如何用Java语言设计与实现传统的数据结构。不书有下列特点:用Java这一开放的、纯面向对象的语言作为描述语言。采用面向对象方法来设计传统的数据结构;引入类、界面、继承、封装等思想。全书结构严谨,前后连接自然,内容简洁而又清晰。使用适应于事物本身规律的方法来描述事物,亦即用对象、类这一封装了数据和操作的结构来描述数据组织。不仅讲述了如何用Java实现数据结构,而且抽象出一般的设计原则;掌握并灵活运用这些原则,可以使读者受益非浅。书中有50多个已实现并经过测试的类。这些类构成一个结构包,可以作为程序员编程的基础。书中有大量实例,告诉读者如何去使用定义好的数据结构。每一章后有大量精心设计的提问,可以帮助读者复习和进一步提高。本书适合于本科高年级学生使用。本书附录A虽有Java语言的简介,但对不熟悉Java语言的读者,建议最好在学习本书前花上几周时间了解Java语言。

作者简介

暂缺《数据结构Java描述:数据结构的设计原则与Java实现(英文版)》作者简介

图书目录

     Contents
   Preface
   0 Introduction
    0.1 Read Me
    0.2 He Can't Say That, Can He?
   1 The Object-Oriented Method
    1.1 Data Abstraction and Encapsulation
    1.2 The Object Model
    1.3 Object-Oriented Terminology
    1.4 Sketching an Example: A Word List
    1.5 A Special Purpose Class: A Bank Account
    1.6 A General Purpose Class: An Association
    1.7 Interfaces
    1.8 Who Is the User?
    1.9 Conclusions
   2 Comments, Conditions, and Assertions
    2.1 Pre- and Postconditions
    2.2 Assertions
    2.3 Craftsmanship
    2.4 Conclusions
   3 Vectors
    3.1 Application: The Word List Revisited
    3.2 Application: Word Frequency
    3.3 The Interface
    3.4 The Implementation
    3.5 Extensibility: A Feature
    3.6 Application: The Matrix Class
    3.7 Conclusions
   4 Design Fundamentals
    4.1 Asymptotic Analysis Tools
    4.1.1 Time and Space Complexity
    4.1.2 Examples
    4.1.3 The Trading of Time and Space
    4.2 Self-Reference
    4.2.1 Recursion
    4.2.2 Mathematical Induction
    4.3 Properties of Design
    4.3.1 Symmetry
    4.3.2 Friction
    4.4 Conclusionp
   5 Sorting
    5.1 Approaching the Problem
    5.2 Selection Sort
    5.3 Insertion Sort
    5.4 Mergesort
    5.5 Quicksort
    5.6 Sorting Objects
    5.7 Vector-Based Sorting
    5.8 Conclusions
   6 Lists
    6.1 Example: A Unique Program
    6.2 Example: Free-Lists
    6.3 Implementation: Singly-Linked Lists
    6.4 Implementation: Doubly-Linked Lists
    6.5 Implementation: Circularly-Linked Lists
    6.6 Conclusions
   7 Linear Structures
    7.1 Stacks
    7.1.1 Example: Simulating Recursion
    7.1.2 Vector-Based Stacks
    7.1.3 List-Based Stacks
    7.1.4 Comparisons
    7.2 Queues
    7.2.1 Example: Solving a Coin Puzzle
    7.2.2 List-Based Queues
    7.2.3 Vector-Based Queues
    7.2.4 Array-Based Queues
    7.3 Example: Solving Mazes
    7.4 Conclusions
   8 Iterators
    8.1 Java's Enumeration Interface
    8.2 The Iterator Interface
    8.3 Example: Vector Iterators
    8.4 Example: List Iterators
    8.5 Example: Filtering Iterators
    8.6 Conclusions
   9 Ordered Structures
    9.1 Comparable Objects
    9.1.1 Example: Comparable Integers
    9.1.2 Example: Comparable Associations
    9.2 Keeping Structures Ordered
    9.2.1 The OrderedStructure Intertace
    9.2.2 The Ordered Vector
    9.2.3 Example: Sorting
    9.2.4 The Ordered List
    9.2.5 Example: The Modified Parking Lot
    9.3 Conclusions
   10 Trees
    10.1 Terminology
    10.2 The Interface
    10.3 Motivating Example: Expression Trees
    10.4 Implementation
    10.4.1 The BinaryTreeNode Implementation
    10.4.2 Implementation of the BinaryTree Wrapper
    10.5 Traversals
    10.5.1 Preorder Traversal
    10.5.2 Inorder Traversal
    10.5.3 Postorder Traversal
    10.5.4 Levelorder Traversal
    10.5.5 Recursion in Iterators
    10.6 Property-Based Methods
    10.7 Example: Huffman Compression
    10.8 Conclusions
   11 Priority Queues
    11.1 The Interface
    11.2 Example: Improving the Huffman Code
    11.3 Priority Vectors
    11.4 A Heap Implementation
    11.4.1 Vector-Based Heaps
    11.4.2 Example: Heapsort
    11.4.3 Skew Heaps
    11.5 Example: Circuit Simulation
    11.6 Conclusions
   12 Search Trees
    12.1 Binary Search Trees
    12.2 Example: Tree Sort
    12.3 Implementation
    12.4 Splay Trees
    12.5 Splay Tree Implementation
    12.6 Conclusions
   13 Dictionaries
    13.1 The Interface
    13.2 Unit Cost Dictionaries: Hash Tables
    13.2.1 Open Addressing
    13.2.2 External Chaining
    13.2.3 Generation of Hash Codes
    13.2.4 Analysis
    13.3 Ordered Dictionaries and Tables
    13.4 Example: Document Indexing
    13.5 Conclusions
   14 Graphs
    14.1 Terminology
    14.2 The Graph Interface
    14.3 Implementations
    14.3.1 Abstract Classes
    14.3.2 Adjacency Matrices
    14.3.3 Adjacency Lists
    14.4 Examples: Common Graph Algorithms
    14.4.1 Reachability
    14.4.2 Topological Sorting
    14.4.3 Transitive Closure
    14.4.4 All Pairs Minimum Distance
    14.4.5 Greedy Algorithms
    14.5 Conclusions
   A A Sip of Java
    A.l A First Program
    A.2 Declarations
    A.2.1 Primitive Types
    A.2.2 Reference Types
    A.3 Important Classes
    A.3.l The ReadStream Class
    A.3.2 PrintStreams
    A.3.3 Strings
    A.4 Control Constructs
    A.4.l Conditional Statements
    A.4.2 Loops
    A.5 Methods
    A.6 Inheritance and Subtyping
    A.6.l Inheritance
    A.6.2 Subtyping
    A.6.3 Interfaces and Abstract Classes
   B Use of the Keyword Protected
   C Principles
   D Structure Package Hierarchy
   E Selected Answers
   Index
   

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