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Java核心技术·卷Ⅰ:基础知识(评注版 第8版)

Java核心技术·卷Ⅰ:基础知识(评注版 第8版)

定 价:¥99.00

作 者: (美)科内尔(Cornell,G.)著
出版社: 电子工业出版社
丛编项:
标 签: J2EE

ISBN: 9787121133626 出版时间: 2011-06-01 包装: 平装
开本: 16开 页数: 648 字数:  

内容简介

  《Java核心技术·卷Ⅰ:基础知识(第8版)(评注版)》(Core Java)自第1版出版以来,一直备受广大Java程序设计人员的青睐,畅销不衰,是Java经典书籍。第8版针对Java SE 6平台进行了全面更新,囊括了Java平台标准版(Java SE/J2SE)的全部基础知识,提供了大量完整且具有实际意义的应用实例,详细介绍了Java语言基础知识、面向对象程序设计、接口与内部类、事件监听器模型、swing图形用户界面程序设计、打包应用程序、异常处理、登录与调试、泛型程序设计、集合框架、多线程等内容。本评注版力邀国内资深专家执笔,在英文原著基础上增加了点评和注释,并对原书内容进行了精简,删除了Java图形窗口编程的相关内容,即原书的第7-10章,同时对章节序号进行了相应的调整,从而使本书更集中于Java核心语言。本评注版的目的旨在以先行者的学研心得与实践感悟,对读者的阅读和学习加以点拨、指明捷径。《Java核心技术·卷Ⅰ:基础知识(第8版)(评注版)》中示例程序经过精心设计,不但具有实用价值,而且易于阅读理解,可以作为初学者自己编写程序的良好开端,也能够帮助程序员快速地了解Java SE 6的新特性,或迅速从其他语言转向Java语言。

作者简介

  Horstmann Cay S.Horstmann ,圣何塞州立大学计算机科学系教授。他曾经是Preview Systems公司的副总裁和首席技术官,曾任许多大型公司、大学和组织的C++、Java与因特网编程顾问。

图书目录

Preface  XVIII
Acknowledgements  XXIV
Chapter 1  An Introduction to Java(新增批注共25条) 1
Java As a Programming Platform  2
The Java “White Paper” Buzzwords  3
Simple  3
Object Oriented  4
Network-Savvy  5
Robust  5
Secure  6
Architecture Neutral  7
Portable  8
Interpreted  9
High Performance  9
Multithreaded  10
Dynamic   10
Java Applets and the Internet  11
A Short History of Java  12
Common Misconceptions about Java  15
Chapter 2  The Java Programming Environment
(新增批注共20条) 21
Installing the Java Development Kit  22
Downloading the JDK  22
Setting the Execution Path  26
Installing the Library Source and Documentation  28
Installing the Core Java Program Examples  28
Navigating the Java Directories  29
Choosing a Development Environment  32
Using the Command-Line Tools  33
Troubleshooting Hints  43
Using an Integrated Development Environment  45
Locating Compilation Errors  49
Running a Graphical Application  55
Building and Running Applets  58
Chapter 3  Fundamental Programming Structures in Java
(新增批注共44条) 63
A Simple Java Program  64
Comments  68
Data Types  70
Integer Types  70
Floating-Point Types  71
The char Type  72
The boolean Type  74
Variables  74
Initializing Variables  76
Constants  76
Operators  77
Increment and Decrement Operators  78
Relational and boolean Operators  79
Bitwise Operators  81
Mathematical Functions and Constants  81
Conversions between Numeric Types  83
Casts  84
Parentheses and Operator Hierarchy  84
Enumerated Types  85
Strings  86
Substrings  86
Concatenation  86
Strings Are Immutable  87
Testing Strings for Equality  88
Code Points and Code Units  89
The String API  90
Reading the On-Line API Documentation  92
Building Strings  95
Input and Output  96
Reading Input  96
Formatting Output  98
File Input and Output  103
Control Flow  105
Block Scope  105
Conditional Statements  106
Loops  109
Determinate Loops  113
Multiple Selections—The switch Statement  117
Statements That Break Control Flow  119
Big Numbers  122
Arrays  124
The “for each” Loop  125
Array Initializers and Anonymous Arrays  126
Array Copying  126
Command-Line Parameters  128
Array Sorting  129
Multidimensional Arrays  132
Ragged Arrays  135
Chapter 4  Objects and Classes(新增批注共55条) 139
Introduction to Object-Oriented Programming  140
Classes  142
Objects  143
Identifying Classes  143
Relationships between Classes  144
Using Predefined Classes  146
Objects and Object Variables  146
The GregorianCalendar Class of the Java Library  150
Mutator and Accessor Methods  152
Defining Your Own Classes  158
An Employee Class  158
Use of Multiple Source Files  162
Dissecting the Employee Class  163
First Steps with Constructors  164
Implicit and Explicit Parameters  166
Benefits of Encapsulation  167
Class-Based Access Privileges  170
Private Methods  171
Final Instance Fields  171
Static Fields and Methods  172
Static Fields  172
Static Constants  173
Static Methods  174
Factory Methods  175
The main Method  175
Method Parameters  178
Object Construction  185
Overloading  185
Default Field Initialization 185
Default Constructors  186
Explicit Field Initialization  187
Parameter Names  188
Calling Another Constructor  188
Initialization Blocks  189
Object Destruction and the finalize Method  193
Packages  194
Class Importation  195
Static Imports  196
Addition of a Class into a Package  197
Package Scope  200
The Class Path  201
Setting the Class Path  203
Documentation Comments  204
Comment Insertion  204
Class Comments  205
Method Comments  205
Field Comments  206
General Comments  206
Package and Overview Comments  207
Comment Extraction  207
Class Design Hints  208
Chapter 5  Inheritance(新增批注共42条) 213
Classes, Superclasses, and Subclasses  214
Inheritance Hierarchies  222
Polymorphism  222
Dynamic Binding  224
Preventing Inheritance: Final Classes and Methods  226
Casting  227
Abstract Classes  229
Protected Access  234
Object: The Cosmic Superclass  235
The equals Method  236
Equality Testing and Inheritance  238
The hashCode Method  240
The toString Method  243
Generic Array Lists  248
Accessing Array List Elements  250
Compatibility between Typed and Raw Array Lists  254
Object Wrappers and Autoboxing  256
Methods with a Variable Number of Parameters  259
Enumeration Classes  260
Reflection  263
The Class Class  263
A Primer on Catching Exceptions  266
Using Reflection to Analyze the Capabilities of Classes 268
Using Reflection to Analyze Objects at Runtime  273
Using Reflection to Write Generic Array Code  277
Method Pointers!  281
Design Hints for Inheritance  284
Chapter 6  Interfaces and InnerClasses(新增批注共24条) 289
Interfaces  290
Properties of Interfaces  296
Interfaces and Abstract Classes  297
Object Cloning  298
Interfaces and Callbacks  305
Inner Classes  307
Use of an Inner Class to Access Object State  309
Special Syntax Rules for Inner Classes  312
Are Inner Classes Useful? Actually Necessary? Secure? 313
Local Inner Classes  316
Accessing final Variables from Outer Methods  316
Anonymous Inner Classes  319
Static Inner Classes  322
Proxies  325
Properties of Proxy Classes  333
Chapter 7  Exceptions, Logging, Assertions, andDebugging
(新增批注共38条) 335
Dealing with Errors  336
The Classification of Exceptions  338
Declaring Checked Exceptions  340
How to Throw an Exception  342
Creating Exception Classes  343
Catching Exceptions  344
Catching Multiple Exceptions  346
Rethrowing and Chaining Exceptions  348
The finally Clause  349
Analyzing Stack Trace Elements  352
Tips for Using Exceptions  357
Using Assertions  361
Assertion Enabling and Disabling  361
Using Assertions for Parameter Checking  362
Using Assertions for Documenting Assumptions  363
Logging  364
Basic Logging  364
Advanced Logging  365
Changing the Log Manager Configuration  367
Localization  368
Handlers  369
Filters  373
Formatters  373
A Logging Recipe  373
Debugging Tips  381
Using a Console Window  387
Tracing AWT Events  389
Letting the AWT Robot Do the Work  393
Using a Debugger  396
Chapter 8  Generic Programming(新增批注共22条) 401
Why Generic Programming?  402
Who Wants to Be a Generic Programmer?  403
Definition of a Simple Generic Class  404
Generic Methods  406
Bounds for Type Variables  407
Generic Code and the Virtual Machine  409
Translating Generic Expressions  411
Translating Generic Methods  411
Calling Legacy Code  413
Restrictions and Limitations  414
Type Parameters Cannot Be Instantiated with Primitive Types 414
Runtime Type Inquiry Only Works with Raw Types  415
You Cannot Throw or Catch Instances of a Generic Class 415
Arrays of Parameterized Types Are Not Legal  416
You Cannot Instantiate Type Variables  416
Type Variables Are Not Valid in Static Contexts of Generic Classes 418
Beware of Clashes After Erasure  418
Inheritance Rules for Generic Types  419
Wildcard Types  421
Supertype Bounds for Wildcards  423
Unbounded Wildcards  424
Wildcard Capture  425
Reflection and Generics  430
Using Class<T> Parameters for Type Matching  431
Generic Type Information in the Virtual Machine  431
Chapter 9  Collections(新增批注共55条) 437
Collection Interfaces  438
Separating Collection Interfaces and Implementation  439
Collection and Iterator Interfaces in the Java Library 441
Concrete Collections  447
Linked Lists  448
Array Lists  459
Hash Sets  459
Tree Sets  463
Object Comparison  464
Queues and Deques  469
Priority Queues  471
Maps  472
Specialized Set and Map Classes  476
The Collections Framework  481
Views and Wrappers  487
Bulk Operations  493
Converting between Collections and Arrays  494
Algorithms  494
Sorting and Shuffling  496
Binary Search  498
Simple Algorithms  499
Writing Your Own Algorithms  500
Legacy Collections  502
The Hashtable Class  502
Enumerations  502
Property Maps  503
Stacks  504
Bit Sets  504
Chapter 10  Multithreading(新增批注共24条) 509
What Are Threads?  511
Using Threads to Give Other Tasks a Chance  517
Interrupting Threads  524
Thread States  528
New Threads  529
Runnable Threads  529
Blocked and Waiting Threads  530
Terminated Threads  530
Thread Properties  531
Thread Priorities  531
Daemon Threads  533
Handlers for Uncaught Exceptions  534
Synchronization  535
An Example of a Race Condition  536
The Race Condition Explained  540
Lock Objects  541
Condition Objects  544
The synchronized Keyword  549
Synchronized Blocks  553
The Monitor Concept  554
Volatile Fields  555
Deadlocks  556
Lock Testing and Timeouts  559
Read/Write Locks  560
Why the stop and suspend Methods Are Deprecated  561
Blocking Queues  563
Thread-Safe Collections  570
Efficient Maps, Sets, and Queues  570
Copy on Write Arrays  572
Older Thread-Safe Collections  572
Callables and Futures  573
Executors  577
Thread Pools  578
Scheduled Execution  582
Controlling Groups of Tasks  583
Synchronizers 584
Semaphores  585
Countdown Latches  585
Barriers  585
Exchangers  586
Synchronous Queues  586
Example: Pausing and Resuming an Animation  586
Threads and Swing  592
Running Time-Consuming Tasks  594
Using the Swing Worker  598
The Single-Thread Rule  604
Index 607 

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